just have better moderation around harassment rather than taking away a competitive element
I've seen large games with large budgets try to do that but the harassment just got more passive aggressive and gamified, dodging standards of moderation such as using "do you need help?" emoting hotkey prompts over and over again and the like. I don't think those games need that sacred number more than they need players that don't quit because they're made miserable by the "competitive element."
Chances are the super hardcore noscope Xtreme games specifically intended for aggressively toxic
still have K/D ratios listed anyway so it's not like every game requires them. Clearly they don't now.

