▲ 242 ▼ Yeah lemme just dodge this real quick (startrek.website) submitted 2 years ago by Stamets@startrek.website to c/rpgmemes@ttrpg.network 50 comments fedilink hide all child comments
[–] darq@kbin.social 55 points 2 years ago (2 children) I have Evasion, so uhhh... Yup, zero damage. permalink fedilink source hideshow 4 child comments replies: [–] Khanzarate@lemmy.world 33 points 2 years ago (1 child) DC 20 isn't even hard considering the effect it's supposed to have. Level 7 rogue that just got Evasion has a +3 proficiency and could have 20 dex, so succeeds for ZERO damage on a 12, and never takes full. I think the scroll should've split between Force and Fire damage. Make the Force damage a CON save for half, because you can't avoid it, only tank it, and make the fire the dex save. Then rogues still get to use Evasion, but it's not "I anime dodge the comet". permalink fedilink source parent hideshow 2 child comments replies: [–] darq@kbin.social 24 points 2 years ago (2 children) Eh. If the wizard can conjure it, the rogue should be able to dodge it. I know it makes my GM twitch whenever my rogue or monk would dodge an explosion. But we have to disillusion ourselves of the ridiculous notion that martial characters have to obey the laws of physics. permalink fedilink source parent hideshow 4 child comments replies: [+] NJSpradlin@lemmy.world 13 points 2 years ago (1 child) [deleted] permalink fedilink source parent hideshow 2 child comments replies: [–] nxdefiant@startrek.website 14 points 2 years ago as a DM I tell my players I reserve the right to describe their actions in the event they pull some ridiculous shit like this off, usually they ask me to because more often than not they're equally surprised. permalink fedilink source parent [–] ferret@ttrpg.network 9 points 2 years ago (1 child) But we have to disillusion ourselves of the ridiculous notion that martial characters have to obey the laws of physics. With the amount of damage that martial characters can tank or dish out, I think the only explanation is that martials use magic as well, just not the conscious brainy kind. There must be some subconscious muscle magic going on that bends reality in a more subtle and localised way. permalink fedilink source parent hideshow 2 child comments replies: [–] darq@kbin.social 11 points 2 years ago (1 child) No topic has ever gotten me into more D&D arguments than saying that a 10th level fighter should be able to fall off an airship, hit the ground and not immediately splat, but rather limp away from it after tanking the 20d6 damage. I want a squad of Dwarven Fighters to be able to leap off of the same airship and do a three-point landing, because what the hell would Dwarves need parachutes for?! permalink fedilink source parent hideshow 2 child comments replies: [–] AngryCommieKender@lemmy.world 7 points 2 years ago SUPERHERO LANDING! It's so hard on the knees.... permalink fedilink source parent [–] doctorcrimson@lemmy.today 2 points 2 years ago (2 children) Its actually half damage if you pass. Half of 30d10. permalink fedilink source parent hideshow 4 child comments replies: [–] darq@kbin.social 8 points 2 years ago (2 children) Evasion reduces dex save effects to half damage on a failure, and no damage on a success. The rogue and the monk can dodge the comet completely. permalink fedilink source parent hideshow 4 child comments replies: [–] AngryCommieKender@lemmy.world 4 points 2 years ago* As can the Wizard if they have a Pseudodragon familiar. At least in 3.0/3.5 it worked that way. permalink fedilink source parent [+] doctorcrimson@lemmy.today 1 point 2 years ago [deleted] permalink fedilink source parent [–] wintrparkgrl@beehaw.org 4 points 2 years ago Bear totem barbarian. Half of half permalink fedilink source parent
[–] Khanzarate@lemmy.world 33 points 2 years ago (1 child) DC 20 isn't even hard considering the effect it's supposed to have. Level 7 rogue that just got Evasion has a +3 proficiency and could have 20 dex, so succeeds for ZERO damage on a 12, and never takes full. I think the scroll should've split between Force and Fire damage. Make the Force damage a CON save for half, because you can't avoid it, only tank it, and make the fire the dex save. Then rogues still get to use Evasion, but it's not "I anime dodge the comet". permalink fedilink source parent hideshow 2 child comments replies: [–] darq@kbin.social 24 points 2 years ago (2 children) Eh. If the wizard can conjure it, the rogue should be able to dodge it. I know it makes my GM twitch whenever my rogue or monk would dodge an explosion. But we have to disillusion ourselves of the ridiculous notion that martial characters have to obey the laws of physics. permalink fedilink source parent hideshow 4 child comments replies: [+] NJSpradlin@lemmy.world 13 points 2 years ago (1 child) [deleted] permalink fedilink source parent hideshow 2 child comments replies: [–] nxdefiant@startrek.website 14 points 2 years ago as a DM I tell my players I reserve the right to describe their actions in the event they pull some ridiculous shit like this off, usually they ask me to because more often than not they're equally surprised. permalink fedilink source parent [–] ferret@ttrpg.network 9 points 2 years ago (1 child) But we have to disillusion ourselves of the ridiculous notion that martial characters have to obey the laws of physics. With the amount of damage that martial characters can tank or dish out, I think the only explanation is that martials use magic as well, just not the conscious brainy kind. There must be some subconscious muscle magic going on that bends reality in a more subtle and localised way. permalink fedilink source parent hideshow 2 child comments replies: [–] darq@kbin.social 11 points 2 years ago (1 child) No topic has ever gotten me into more D&D arguments than saying that a 10th level fighter should be able to fall off an airship, hit the ground and not immediately splat, but rather limp away from it after tanking the 20d6 damage. I want a squad of Dwarven Fighters to be able to leap off of the same airship and do a three-point landing, because what the hell would Dwarves need parachutes for?! permalink fedilink source parent hideshow 2 child comments replies: [–] AngryCommieKender@lemmy.world 7 points 2 years ago SUPERHERO LANDING! It's so hard on the knees.... permalink fedilink source parent
[–] darq@kbin.social 24 points 2 years ago (2 children) Eh. If the wizard can conjure it, the rogue should be able to dodge it. I know it makes my GM twitch whenever my rogue or monk would dodge an explosion. But we have to disillusion ourselves of the ridiculous notion that martial characters have to obey the laws of physics. permalink fedilink source parent hideshow 4 child comments replies: [+] NJSpradlin@lemmy.world 13 points 2 years ago (1 child) [deleted] permalink fedilink source parent hideshow 2 child comments replies: [–] nxdefiant@startrek.website 14 points 2 years ago as a DM I tell my players I reserve the right to describe their actions in the event they pull some ridiculous shit like this off, usually they ask me to because more often than not they're equally surprised. permalink fedilink source parent [–] ferret@ttrpg.network 9 points 2 years ago (1 child) But we have to disillusion ourselves of the ridiculous notion that martial characters have to obey the laws of physics. With the amount of damage that martial characters can tank or dish out, I think the only explanation is that martials use magic as well, just not the conscious brainy kind. There must be some subconscious muscle magic going on that bends reality in a more subtle and localised way. permalink fedilink source parent hideshow 2 child comments replies: [–] darq@kbin.social 11 points 2 years ago (1 child) No topic has ever gotten me into more D&D arguments than saying that a 10th level fighter should be able to fall off an airship, hit the ground and not immediately splat, but rather limp away from it after tanking the 20d6 damage. I want a squad of Dwarven Fighters to be able to leap off of the same airship and do a three-point landing, because what the hell would Dwarves need parachutes for?! permalink fedilink source parent hideshow 2 child comments replies: [–] AngryCommieKender@lemmy.world 7 points 2 years ago SUPERHERO LANDING! It's so hard on the knees.... permalink fedilink source parent
[+] NJSpradlin@lemmy.world 13 points 2 years ago (1 child) [deleted] permalink fedilink source parent hideshow 2 child comments replies: [–] nxdefiant@startrek.website 14 points 2 years ago as a DM I tell my players I reserve the right to describe their actions in the event they pull some ridiculous shit like this off, usually they ask me to because more often than not they're equally surprised. permalink fedilink source parent
[–] nxdefiant@startrek.website 14 points 2 years ago as a DM I tell my players I reserve the right to describe their actions in the event they pull some ridiculous shit like this off, usually they ask me to because more often than not they're equally surprised. permalink fedilink source parent
[–] ferret@ttrpg.network 9 points 2 years ago (1 child) But we have to disillusion ourselves of the ridiculous notion that martial characters have to obey the laws of physics. With the amount of damage that martial characters can tank or dish out, I think the only explanation is that martials use magic as well, just not the conscious brainy kind. There must be some subconscious muscle magic going on that bends reality in a more subtle and localised way. permalink fedilink source parent hideshow 2 child comments replies: [–] darq@kbin.social 11 points 2 years ago (1 child) No topic has ever gotten me into more D&D arguments than saying that a 10th level fighter should be able to fall off an airship, hit the ground and not immediately splat, but rather limp away from it after tanking the 20d6 damage. I want a squad of Dwarven Fighters to be able to leap off of the same airship and do a three-point landing, because what the hell would Dwarves need parachutes for?! permalink fedilink source parent hideshow 2 child comments replies: [–] AngryCommieKender@lemmy.world 7 points 2 years ago SUPERHERO LANDING! It's so hard on the knees.... permalink fedilink source parent
[–] darq@kbin.social 11 points 2 years ago (1 child) No topic has ever gotten me into more D&D arguments than saying that a 10th level fighter should be able to fall off an airship, hit the ground and not immediately splat, but rather limp away from it after tanking the 20d6 damage. I want a squad of Dwarven Fighters to be able to leap off of the same airship and do a three-point landing, because what the hell would Dwarves need parachutes for?! permalink fedilink source parent hideshow 2 child comments replies: [–] AngryCommieKender@lemmy.world 7 points 2 years ago SUPERHERO LANDING! It's so hard on the knees.... permalink fedilink source parent
[–] AngryCommieKender@lemmy.world 7 points 2 years ago SUPERHERO LANDING! It's so hard on the knees.... permalink fedilink source parent
[–] doctorcrimson@lemmy.today 2 points 2 years ago (2 children) Its actually half damage if you pass. Half of 30d10. permalink fedilink source parent hideshow 4 child comments replies: [–] darq@kbin.social 8 points 2 years ago (2 children) Evasion reduces dex save effects to half damage on a failure, and no damage on a success. The rogue and the monk can dodge the comet completely. permalink fedilink source parent hideshow 4 child comments replies: [–] AngryCommieKender@lemmy.world 4 points 2 years ago* As can the Wizard if they have a Pseudodragon familiar. At least in 3.0/3.5 it worked that way. permalink fedilink source parent [+] doctorcrimson@lemmy.today 1 point 2 years ago [deleted] permalink fedilink source parent [–] wintrparkgrl@beehaw.org 4 points 2 years ago Bear totem barbarian. Half of half permalink fedilink source parent
[–] darq@kbin.social 8 points 2 years ago (2 children) Evasion reduces dex save effects to half damage on a failure, and no damage on a success. The rogue and the monk can dodge the comet completely. permalink fedilink source parent hideshow 4 child comments replies: [–] AngryCommieKender@lemmy.world 4 points 2 years ago* As can the Wizard if they have a Pseudodragon familiar. At least in 3.0/3.5 it worked that way. permalink fedilink source parent [+] doctorcrimson@lemmy.today 1 point 2 years ago [deleted] permalink fedilink source parent
[–] AngryCommieKender@lemmy.world 4 points 2 years ago* As can the Wizard if they have a Pseudodragon familiar. At least in 3.0/3.5 it worked that way. permalink fedilink source parent
[–] wintrparkgrl@beehaw.org 4 points 2 years ago Bear totem barbarian. Half of half permalink fedilink source parent