this post was submitted on 20 Oct 2023
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[–] [email protected] 92 points 1 year ago (1 children)

The Paladin would try to convince the rest of the party NOT to go help the poor little doggo.

[–] [email protected] 19 points 1 year ago (5 children)

Wouldn't it be obvious that it's not a dog though. You don't need to see the image to know it's not gonna be a dog, given the setup

[–] [email protected] 129 points 1 year ago (1 children)

Two things:

  1. As a DM, giving players false positives when they try to metagame is HILARIOUS.

  2. Players are generally expected to act "in-character". D&D isn't a game about winning or losing, it's about making a story.

[–] [email protected] 65 points 1 year ago

The players know that. Their characters don't.

[–] [email protected] 58 points 1 year ago* (last edited 1 year ago) (1 children)

Part of roleplaying is not metagaming. Even if the players suspect something is wrong, you play like you don't because your character would not know that. At least I find it more fun to play that way. I'm not there to min/max my adventure.

[–] [email protected] 7 points 1 year ago* (last edited 1 year ago) (1 children)

I wouldn’t even akin meta gaming to min-maxing, I’d say its closer to cheating. Not everyone plays the same obviously, and I’m sure some are fine with it. But your character is acting on information they couldn’t possibly know.

I get that it’s not technically cheating at a lot of tables, which is why we call it meta gaming instead, but still… it’s kinda BS.

[–] [email protected] 2 points 1 year ago

It's only cheating if you know for sure what the DM is going to do and they are not just messing with you. This situation could totally just be an actual dog that only the Paladin thinks is a monster due to DM nonsense.

[–] [email protected] 27 points 1 year ago (1 children)

The players may know something is up, but the characters do not, so for the sake of roleplay there should be a conflict between the paladin and the rest of the group.

[–] [email protected] 23 points 1 year ago

Part of what's so funny about RPGs is being able to anticipate things that your character can't, and so they do stupid things for stupid reasons