It sucks even more than usual in the "game" because the code editor lacks what I'd expect in terms of syntax highlighting, jumping between functions, finding references, errors, undefined variable usage and such. Maybe those features are available, but I didn't know how to access them and I'm no JavaScript expert so a proper IDE (even embedding codium) would have saved me a lot of frustration. I didn't finish it. I think I got about 2/3, but I thought it was an interesting concept. So overall, I liked the concept of EmuDevz and a different language would have probably made it a better experience (as would a better code editor).
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