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[โ€“] 1 point 1 month ago* (2 children)

Every system has architecture which is good for something and bad for else. Thatโ€™s basic software development. You cannot optimize endlessly. At some point you have to choose that A is more important than B and to achieve better A you need significant change in architecture designed for B. This cost time and money. Not a little, because rewriting game engine stops game development and requires specialized game engine developers, NOT game developers (users of engine). Maybe it will be news for you but C-suite do not care about game engine development, itโ€™s not the product they sell, they sell finished game. Epicโ€™s Unreal is product, itโ€™s getting good budget in the company which is 4 times bigger in head count and 20 times higher in revenue.

If you still going to reply with another โ€œbut justโ€, then Iโ€™m giving up on trying to reason with you. I recommend Newstainleo do same as I see they are trying to get this point across to you too.

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