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[–] -5 points 6 days ago* (5 children)

What's the difference between giving valve a 30% cut, relying on their algorithm for marketing, using their infrastructure, and a publisher?

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  • [–] 11 points 6 days ago* (last edited 6 days ago) (2 children)

    A publisher has creative control over the games, and can make you make changes for profitability and veto creatively risky games. There are definitely good publishers out there (e.g Annapurna the publisher of outerwilds seems pretty chill), this meme is about AAA studios and how the massive studios have all gone to shit.

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  • [–] 2 points 6 days ago (1 child)

    Tbf you can also get unlimited keys to sell and use elsewhere without issue. You're paying for the audience, convenience and trust.

    No ones stopping you from posting to itch.io or handing out USBs, but Steam will always be preferred because of the user experience.

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  • [–] 1 point 5 days ago

    I finally checked out itch.io recently to look into steam alternatives and was disappointed to see that a lot of games there have "graduated" to steam and stop updating the itch.io version in favour of their steam version.

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