Who would have thought that first mover advantage would be so big in the FGC space surprised-pika

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[–] 10 points 1 month ago (3 children)

I stand by what I said about it here before. The game shouldn't have had solo play. It should have been forced team play to give it a unique identity, forge friendships and make it more casual-friendly.

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  • [–] 18 points 1 month ago (1 child)

    That would have just crashed harder because casual gamers dont play fighting games and fighting game players are the ultimate sweatlord and are there for 1v1

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  • [–] 6 points 1 month ago*

    I don't think so. If it didn't work out you can add solos in later anyway and get a big player boom from all the people that wanted that.

    What they couldn't do is take solos out after they'd already put it in. It was a significant strategic error to launch it like that.

    The "but they're sweatlords" argument doesn't sit with me. The biggest complaint people have about the game is that it's made by washed up MvC oldheads who made a sweatfest that only appeals to EVO players.

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