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[–] 10 points 3 weeks ago* (3 children)

I have an idea to make a purposely shitty 90s live action digitized FMV point and click adventure game with an ugly UI, poor aliasing, and cheesy dialogue. I know Unreal and Unity enough to do this; but maybe I should fuck around with Godot. I have only heard about it for 2D games, so this should be workable.

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  • [–] 1 point 3 weeks ago

    Godot's 2D support is a pixel-perfect first-class citizen. None of that "fake 2D in a 3D engine" stuff. (Although you could if you wanted!)

    The only hiccups I foresee is videos in Godot tend to need to be kinda just right as far as file formatting and stuff... I think most of this is codec related.

    But hey, once you figure out a workflow / pipeline to make those videos, you'd have it down. :)

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