▲ 49 ▼ Weekly Recommendations Thread: What are you playing this week? (sh.itjust.works) submitted 2 months ago by BurntWits@sh.itjust.works [M] to c/patientgamers@sh.itjust.works 34 comments fedilink hide all child comments
[–] Larry@piefed.social 4 points 2 months ago (4 children) SOCOM 2 online and some Godhand permalink fedilink source hideshow 4 child comments replies: [–] Coelacanth@feddit.nu 1 point 2 months ago (2 children) How hard is God Hand? It's become a bit of a cult classic but I'm somewhat intimidated by it, especially as someone who hasn't played many fighting games. permalink fedilink source parent hideshow 2 child comments replies: [–] Larry@piefed.social 3 points 2 months ago I'm not very far in yet but it doesn't seem especially hard. You can change the difficulty as well. permalink fedilink source parent [–] NelDel@lemmy.blahaj.zone 2 points 2 months ago God Hand has a dynamic scaling difficulty system akin to Resident Evil 4 (same director). The better you are at the game the tougher it gets. That said, the baseline level of difficulty is reflex-heavy & rewards careful observation of enemy attacks. Persistent players can get through most challenges, with the boss fights being the hardest barriers. I would compare the difficulty to Sekiro in 1:1 fights, the fights become this careful dance where one mistake can kill you. Hella fun if you're into it. permalink fedilink source parent [–] NelDel@lemmy.blahaj.zone 1 point 2 months ago Hope you have fun! Godhand's a blast permalink fedilink source parent
[–] Coelacanth@feddit.nu 1 point 2 months ago (2 children) How hard is God Hand? It's become a bit of a cult classic but I'm somewhat intimidated by it, especially as someone who hasn't played many fighting games. permalink fedilink source parent hideshow 2 child comments replies: [–] Larry@piefed.social 3 points 2 months ago I'm not very far in yet but it doesn't seem especially hard. You can change the difficulty as well. permalink fedilink source parent [–] NelDel@lemmy.blahaj.zone 2 points 2 months ago God Hand has a dynamic scaling difficulty system akin to Resident Evil 4 (same director). The better you are at the game the tougher it gets. That said, the baseline level of difficulty is reflex-heavy & rewards careful observation of enemy attacks. Persistent players can get through most challenges, with the boss fights being the hardest barriers. I would compare the difficulty to Sekiro in 1:1 fights, the fights become this careful dance where one mistake can kill you. Hella fun if you're into it. permalink fedilink source parent
[–] Larry@piefed.social 3 points 2 months ago I'm not very far in yet but it doesn't seem especially hard. You can change the difficulty as well. permalink fedilink source parent
[–] NelDel@lemmy.blahaj.zone 2 points 2 months ago God Hand has a dynamic scaling difficulty system akin to Resident Evil 4 (same director). The better you are at the game the tougher it gets. That said, the baseline level of difficulty is reflex-heavy & rewards careful observation of enemy attacks. Persistent players can get through most challenges, with the boss fights being the hardest barriers. I would compare the difficulty to Sekiro in 1:1 fights, the fights become this careful dance where one mistake can kill you. Hella fun if you're into it. permalink fedilink source parent
[–] NelDel@lemmy.blahaj.zone 1 point 2 months ago Hope you have fun! Godhand's a blast permalink fedilink source parent