In regards to curbing the meta, PF2e has secret rolls, in which the player does not know the result.
For example, Seek is secret, so when someone is checking for traps they don't know if the GM saying "you don't see anything suspicious" is the result of a success or failure.
In regards to curbing the meta, PF2e has secret rolls, in which the player does not know the result.
For example, Seek is secret, so when someone is checking for traps they don't know if the GM saying "you don't see anything suspicious" is the result of a success or failure.