cross-posted from: https://hexbear.net/post/8882542

It's a different story for the more established studios with an existing following and previous titles. Game Oracle found that the use of AI by these studios resulted in a significant 40% to 60% drop in sales.

That's a huge difference. AI stigma seems to hit competent developers with a lot to lose the hardest, and I'm not sure that game studios are ready to accept it.

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[–] 3 points 2 months ago (1 child)

No different from an old-fashioned asset flip. LLMs kind of work for web dev because web-apps are 99% boilerplate, but games are a different best altogether

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