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this post was submitted on 13 Jun 2026
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Game Development
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Looks great, congrats.
A suggestion, may be the 1st person view needs a mini map? Or easy mode has a mini map while hard mode is surprise on every corner.
Thank you :)
The main point of first person view is that you don't know exactly where the other players are. However there are still some things that would make the experience much better - vfx that go vertically wherever a puffball is placed and as they explode, better sfx, instead of that green flat background it'd be a 3D environment that is different on each side so you can use it as a sort of compass.
But eventually, just to give the players the choice, I will add the mini-map. After all my other fixes for it are done because I want to get proper feedback on that mode to get it to feel good without the mini-map.