▲ 1331 ▼ Another Starfield Post (lemmy.ml) submitted 3 years ago by Kushia@lemmy.ml to c/memes@lemmy.ml 373 comments fedilink hide all child comments
[+] npz@lemm.ee 1 point 3 years ago* (last edited 3 years ago) (1 child) [deleted] permalink fedilink source parent hideshow 2 child comments replies: [–] NewSmileadon@lemmy.world 1 point 3 years ago (1 child) We're going into ship of Theseus territory here, but do you really know the extent to which they overhauled the engine? Because when I hear blocky terrain I think of LOD generation which all modern engines use to save processing power. Unreal engine itself is still the same propeitary engine based on C++, which similar to CE, has been overhauled over the years. Really what I see is you getting into the semantics of what makes a new engine without understanding the changes to the back end. permalink fedilink source parent hideshow 2 child comments replies: [+] npz@lemm.ee 1 point 3 years ago [deleted] permalink fedilink source parent
[–] NewSmileadon@lemmy.world 1 point 3 years ago (1 child) We're going into ship of Theseus territory here, but do you really know the extent to which they overhauled the engine? Because when I hear blocky terrain I think of LOD generation which all modern engines use to save processing power. Unreal engine itself is still the same propeitary engine based on C++, which similar to CE, has been overhauled over the years. Really what I see is you getting into the semantics of what makes a new engine without understanding the changes to the back end. permalink fedilink source parent hideshow 2 child comments replies: [+] npz@lemm.ee 1 point 3 years ago [deleted] permalink fedilink source parent