So basically, a AA studio, combined with a publisher that is still currently being sued by Nintendo, managed to make a game that Ubisoft spent half a billion dollars and a decade to fail at making.

In other news:

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[–] 3 points 4 months ago

It's actually pretty well optimized... For loading times. My frame rate is very unstable and areas where you build a lot of stuff really suffer in the FPS department.

But fast travel loads you in basically instantly which is nice.

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