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[+] 14 points 5 months ago* (last edited 3 months ago) (3 children)
  • [–] 3 points 5 months ago

    For me, it was Witcher 2. The combat system felt very weird and unintuitive, so I barely got past the tutorial before giving up on it. Later decided to pick up the first game, and after that, the Witcher 2 system made so much more sense.

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  • [–] 3 points 5 months ago

    similar, though for me it was less that it wasn't resonating and more that even getting to that point is a decent amount of play time if you're exploring

    I think I finished the game in three distinct chunks each a year apart - up to the bloody baron, to the final quest, and then literally just the last two or three hours of the final quest because I didn't realize how close to the end I was. and I had like a 1.5 or 2 year break between chunks 2 and 3 lmao

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