I think creating a new stat is very reasonably as Sanctus mentioned (Power Ups 9 also gives great guidance on how to do this btw), but I've also had success in forcing Disadvantages or Lost Points on players to represent this cost; its very GURPS-y to start and gives lots of room for expression by the player on how they decline. If you charge points for cyberware I recommend using this as a discount too (i.e. Your Altered Time Rate 1 [100] Sandevistan also causes Low Empathy [-20] for a total of 80 points.)
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