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submitted 18 hours ago* (last edited 17 hours ago) by Doubledee@hexbear.net to c/games@hexbear.net

Hey folks! So you can probably tell this isn't the correct thread and the correct format: Our intrepid leader @PorkrollPosadist@hexbear.net appears to be indisposed, so in the interim I figured we could still talk about the game, how it's going on our own worlds, and also (potentially) what to do if the expedition leader still has not been seen in a week or something. Anyone who has thoughts about that can start that discussion if you see fit.

Link to previous game thread.

Pings for Enrolled PlayersPlayers: @Moonworm@hexbear.net, @Doubledee@hexbear.net, @gay_king_prince_charles@hexbear.net, @booty@hexbear.net, @context@hexbear.net, @Oreb@hexbear.net, @Infamousblt@hexbear.net

Below, I'm going to make a little happy post about my solo world. I'd love to talk about the game with anyone interested in joining the rotation, anyone new who has questions, anyone who is curious about mechanics, good world settings, embark prep etc. and I hope other people will also post their stories and forts as well. But of course, no pressure. Everyone's welcome!

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[-] PorkrollPosadist@hexbear.net 3 points 15 hours ago* (last edited 15 hours ago)

Oh shit I forgot, lmao

Yeah I don't think Moonworm turned up (which is fine). The schedule is running on the assumption that people just want to keep playing forever, which isn't necessarily true. This week it would be @Doubledee@hexbear.net's turn.

Last week when I played I got the feeling that this fort was really running out of steam (might just be I wasn't in the right mood though). Things have gotten quite disorganized and keeping things running is very micro-managey, which makes starting long-term projects difficult (let alone the one year turn limit). I kinda lean towards retiring it and applying what we've learned to a new fort after a bit of a break, but I don't want to pull the plug unilaterally if anybody sees potential in pressing onward.

[-] Oreb@hexbear.net 1 points 4 hours ago

I’m also up for retiring or continuing. We can also consider going out with a bang and attempting some military invasion as a ‘last hurrah’. It might be neat to then start a new fort in the same world and civ (if they still exist). Even a different civ offers a bunch if we stay in the World of Winds.

Retiring also has its advantages in that some dwarves we know may end up in our new fort. Looking at you Oreb.

[-] booty@hexbear.net 3 points 15 hours ago

I'd be open to retiring it and starting a new one, but I'd also be open to the idea of doing silly stuff that makes it more likely for fun to arrive and then letting the fort die before moving on.

[-] Doubledee@hexbear.net 2 points 14 hours ago

I'm totally willing to keep playing if that would be best. I'd also be down for updating the list of players and starting over if that's what people would prefer. I think in either case we should check with everyone about updating our parameters (you seem to think maybe longer turns would be better for instance) adapting to lessons learned etc.

[-] Doubledee@hexbear.net 2 points 15 hours ago

No worries I figured you were busy or something. No reason you should have to do everything around here.

this post was submitted on 07 Feb 2026
30 points (100.0% liked)

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