Likely many other, I've been grossed out by some of the shit getting churned out with generative ai. But it's also made me notice some of the existing things that give me the same feeling.

Poorly translated stuff, as often seen on cheap Chinese imports, has the same uncanny valley awkwardness. It sounds like English, but it isn't what an actual human who spoke English would say. And if we want to talk about an algorithm that's gone rogue and is destroying the world while trying to fulfill some arbitary metrics, there's always late-stage capitalism...

Anyone else notice things like this?

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[–] 20 points 9 months ago* (last edited 9 months ago) (5 children)

The absolute epitome of non-AI slop has got to be these creepy videos that were on YouTube back in ~2017:

https://en.wikipedia.org/wiki/Elsagate

Its exactly the kind of thing you'd expect would be the product of AI, but it actually came before AI. I think a lot of it was procedurally generated though, using scripts to control 3D software and editing software, so different character models could be used in the same scenes and different scenes could be strung together to make each video.

I think a similar thing happens with those shovelware Android games. There's so many that are just the same game with (incredibly poorly done) asset swaps that I think they must just make a game once and then automatically generate a thousand+ variations on it.

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  • [–] 2 points 9 months ago* (last edited 9 months ago) (3 children)

    Edit: I read the comment wrong and replied in error. That's selling it short: I was a dumbass.

    Don't comment before coffee, kids.

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