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submitted 5 months ago* (last edited 5 months ago) by sugar_in_your_tea@sh.itjust.works to c/patientgamers@sh.itjust.works

Here are a few things I like about those games:

  • "on rails" progression - no loot, any new gear is discovered as part of the story (e.g. OG Zelda -> blue ring -> red ring); minimal loot
  • hard, but fair, boss fights
  • dungeon feel - less emphasis on puzzles, more on working room to room to find items to access the boss
  • minimal emphasis on stats, so grinding shouldn't be a thing of playing normally
  • forced usage of gadgets/types of weapons

Examples of games that qualify:

  • most Zelda titles - A Link to the Past, Link's Awakening, Ocarina of Time, Skyward Sword; not BotW or TotK
  • Ys games - esp. Ys 1 and Ys Origin; later titles lose focus IMO (more gear, more leveling, etc)
  • Okami - boss fights aren't exactly what I'm looking for, but the rest of the game is close

Examples that don't qualify:

  • Diablo and similar - far too much loot and skill trees
  • Dark Souls - it's close, but the variety of equipment is a bit much; I want less choice, not more,; but DS is pretty close
  • Assassin's Creed - "boss fights" are usually lame, too much focus on upgrades, stealth isn't really my thing

Games on the fence:

  • Tunic - I've played an hour or so and it was tons of fun
  • Titan Souls - finished and loved it, just worried mentioning it will take people off track since it doesn't have any progression, dungeons, etc
  • Furi - again, loved it, but like Titan Souls, it's a bit of an exception

Basically, I want a game that forces me to learn and adapt using the limited tools the game provides. Here are things I absolutely want to avoid:

  • feeling of being OP - causes me to drop most (a)RPGs
  • lots of choices - if I get an upgrade, it should be strictly an upgrade (e.g. more damage)
  • loot - I hate managing inventories (exception: switching gadgets to solve puzzles/different enemy types) and buying/selling stuff; I want that progression managed for me

Basically, I shouldn't have to think outside solving puzzles and fighting bosses.

Indie games are preferred.

Platforms:

  • PC (or emulator) - preferred, esp if I can use my Steam Deck
  • Switch
  • Wii
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[-] Shihali@sh.itjust.works 1 points 5 months ago* (last edited 5 months ago)

StarTropics on NES. It's a near-clone of Zelda 1, but harder. I've heard some really bad things about how LCD lag and emulator lag affect gameplay, though.

Faxanadu on NES maybe? It's side-scrolling, but otherwise fits. It does have a level system but leveling doesn't seem to affect your basic stats.

If side-scrolling works for you, Faxanadu isn't a million miles away from Castlevania II and the Igavanias, and those are closely related to the Metroid series and newer "Metroidvanias".

this post was submitted on 25 Nov 2025
56 points (100.0% liked)

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