▲ 689 ▼ Put it to the right next time, I dare you (sh.itjust.works) submitted 9 months ago by kersploosh@sh.itjust.works [M] to c/funny@sh.itjust.works 153 comments fedilink hide all child comments
[–] pyre@lemmy.world 26 points 9 months ago (8 children) button prompts can be recognizable by silhouette permalink fedilink source parent hideshow 8 child comments replies: [–] Anivia@feddit.org 11 points 9 months ago (7 children) Is this not recognizible enough? permalink fedilink source parent hideshow 7 child comments replies: [–] Meron35@lemmy.world 21 points 9 months ago (5 children) No, because Zelda has unironically one of the worst examples of button layouts due to them being different to other games for seemingly no reason. Why is sprint the bottom face button instead of right trigger? Why is the top face button jump? Even basic things like running and jumping are so difficult and unintuitive. So many actions are all tied to the badly placed jump button with no prompts given, like shield surfing and triggering flurry rushes. permalink fedilink source parent hideshow 5 child comments replies: [–] Thunderbird4@lemmy.world 27 points 9 months ago (2 children) No, look. The controls in BOTW/TOTK are really simple. The sprint/go fast button is always B. Unless you’re on a horse - then it’s A. Or if you’re swimming or climbing, because then it’s X. permalink fedilink source parent hideshow 2 child comments replies: [–] Gaja0@lemmy.zip 6 points 9 months ago I'm not going to take a scientific approach, botw is one of the most awkward games to learn controls imo. I have so many clips of dismounting, self detonating, throwing my weapon. I'm not bad at games, this game just super confuses my gamer muscles. Bruh permalink fedilink source parent [–] its_kim_love@lemmy.blahaj.zone 3 points 9 months ago Stuff like this is the only part I hated about red dead 2. permalink fedilink source parent [–] Anivia@feddit.org 6 points 9 months ago (1 child) None of that has anything to do with the readability of the button prompt permalink fedilink source parent hideshow 1 child comment replies: [–] Black616Angel@discuss.tchncs.de 0 points 9 months ago Right, but the switch also has the directional buttons on the left side. They are also round and oriented the same way and are not used for moving. So no. Even that is not perfectly readable on the switch. permalink fedilink source parent [–] pyre@lemmy.world 5 points 9 months ago yeah but it has to be given with a silhouette of the others with it, whereas the other layout allows them to be recognizable on their own. permalink fedilink source parent
[–] Anivia@feddit.org 11 points 9 months ago (7 children) Is this not recognizible enough? permalink fedilink source parent hideshow 7 child comments replies: [–] Meron35@lemmy.world 21 points 9 months ago (5 children) No, because Zelda has unironically one of the worst examples of button layouts due to them being different to other games for seemingly no reason. Why is sprint the bottom face button instead of right trigger? Why is the top face button jump? Even basic things like running and jumping are so difficult and unintuitive. So many actions are all tied to the badly placed jump button with no prompts given, like shield surfing and triggering flurry rushes. permalink fedilink source parent hideshow 5 child comments replies: [–] Thunderbird4@lemmy.world 27 points 9 months ago (2 children) No, look. The controls in BOTW/TOTK are really simple. The sprint/go fast button is always B. Unless you’re on a horse - then it’s A. Or if you’re swimming or climbing, because then it’s X. permalink fedilink source parent hideshow 2 child comments replies: [–] Gaja0@lemmy.zip 6 points 9 months ago I'm not going to take a scientific approach, botw is one of the most awkward games to learn controls imo. I have so many clips of dismounting, self detonating, throwing my weapon. I'm not bad at games, this game just super confuses my gamer muscles. Bruh permalink fedilink source parent [–] its_kim_love@lemmy.blahaj.zone 3 points 9 months ago Stuff like this is the only part I hated about red dead 2. permalink fedilink source parent [–] Anivia@feddit.org 6 points 9 months ago (1 child) None of that has anything to do with the readability of the button prompt permalink fedilink source parent hideshow 1 child comment replies: [–] Black616Angel@discuss.tchncs.de 0 points 9 months ago Right, but the switch also has the directional buttons on the left side. They are also round and oriented the same way and are not used for moving. So no. Even that is not perfectly readable on the switch. permalink fedilink source parent [–] pyre@lemmy.world 5 points 9 months ago yeah but it has to be given with a silhouette of the others with it, whereas the other layout allows them to be recognizable on their own. permalink fedilink source parent
[–] Meron35@lemmy.world 21 points 9 months ago (5 children) No, because Zelda has unironically one of the worst examples of button layouts due to them being different to other games for seemingly no reason. Why is sprint the bottom face button instead of right trigger? Why is the top face button jump? Even basic things like running and jumping are so difficult and unintuitive. So many actions are all tied to the badly placed jump button with no prompts given, like shield surfing and triggering flurry rushes. permalink fedilink source parent hideshow 5 child comments replies: [–] Thunderbird4@lemmy.world 27 points 9 months ago (2 children) No, look. The controls in BOTW/TOTK are really simple. The sprint/go fast button is always B. Unless you’re on a horse - then it’s A. Or if you’re swimming or climbing, because then it’s X. permalink fedilink source parent hideshow 2 child comments replies: [–] Gaja0@lemmy.zip 6 points 9 months ago I'm not going to take a scientific approach, botw is one of the most awkward games to learn controls imo. I have so many clips of dismounting, self detonating, throwing my weapon. I'm not bad at games, this game just super confuses my gamer muscles. Bruh permalink fedilink source parent [–] its_kim_love@lemmy.blahaj.zone 3 points 9 months ago Stuff like this is the only part I hated about red dead 2. permalink fedilink source parent [–] Anivia@feddit.org 6 points 9 months ago (1 child) None of that has anything to do with the readability of the button prompt permalink fedilink source parent hideshow 1 child comment replies: [–] Black616Angel@discuss.tchncs.de 0 points 9 months ago Right, but the switch also has the directional buttons on the left side. They are also round and oriented the same way and are not used for moving. So no. Even that is not perfectly readable on the switch. permalink fedilink source parent
[–] Thunderbird4@lemmy.world 27 points 9 months ago (2 children) No, look. The controls in BOTW/TOTK are really simple. The sprint/go fast button is always B. Unless you’re on a horse - then it’s A. Or if you’re swimming or climbing, because then it’s X. permalink fedilink source parent hideshow 2 child comments replies: [–] Gaja0@lemmy.zip 6 points 9 months ago I'm not going to take a scientific approach, botw is one of the most awkward games to learn controls imo. I have so many clips of dismounting, self detonating, throwing my weapon. I'm not bad at games, this game just super confuses my gamer muscles. Bruh permalink fedilink source parent [–] its_kim_love@lemmy.blahaj.zone 3 points 9 months ago Stuff like this is the only part I hated about red dead 2. permalink fedilink source parent
[–] Gaja0@lemmy.zip 6 points 9 months ago I'm not going to take a scientific approach, botw is one of the most awkward games to learn controls imo. I have so many clips of dismounting, self detonating, throwing my weapon. I'm not bad at games, this game just super confuses my gamer muscles. Bruh permalink fedilink source parent
[–] its_kim_love@lemmy.blahaj.zone 3 points 9 months ago Stuff like this is the only part I hated about red dead 2. permalink fedilink source parent
[–] Anivia@feddit.org 6 points 9 months ago (1 child) None of that has anything to do with the readability of the button prompt permalink fedilink source parent hideshow 1 child comment replies: [–] Black616Angel@discuss.tchncs.de 0 points 9 months ago Right, but the switch also has the directional buttons on the left side. They are also round and oriented the same way and are not used for moving. So no. Even that is not perfectly readable on the switch. permalink fedilink source parent
[–] Black616Angel@discuss.tchncs.de 0 points 9 months ago Right, but the switch also has the directional buttons on the left side. They are also round and oriented the same way and are not used for moving. So no. Even that is not perfectly readable on the switch. permalink fedilink source parent
[–] pyre@lemmy.world 5 points 9 months ago yeah but it has to be given with a silhouette of the others with it, whereas the other layout allows them to be recognizable on their own. permalink fedilink source parent