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[โ€“] 5 points 3 years ago (2 children)

It was called "Water Carrier". It was a simple labyrinth game that - because I had no way of saving it to a tape, disk, or similar - I had to type in line by line whenever I wanted to play it.

Yes, I'm a bit longer in the business than most of you.

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  • [โ€“] 1 point 3 years ago (1 child)

    You mean you had to code the entire game from scratch? Was this back when games were just 20 lines and some chutzpah?

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  • [โ€“] 1 point 3 years ago

    No, you bought magazines back then which had pages and pages of printed source that you typed in. And hoped that you didn't make mistakes. That's actually why I learned debugging before I learned to code ;)

    And this also was the way I earned the money for my second computer - I wrote about 50 games on my own for my first one, some of which I sold to such magazines by saving them on casette tapes with a modified casette recorder. I wrote so many games, they published them under aliases...

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