The DM sets the mental circumstances for their characters and you set yours.
Your character is not summed in its entirety by their skill bonuses, and the DM by definition does not know your character better than the person playing them.
That character, like any other person, can refuse to believe something they don't want to believe, for whatever reason makes sense to them.
For example, they could ignore someone telling them an objective truth they could easily verify themselves by reading the relevant portion of the DMG.