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[–] 4 points 2 years ago (1 child)

I love fluid movement. Doing things in a state machine is usually the way to go in 2d platformers, which is what I mainly make. I like when your character can move around without issue, so double jump, sliding, rolling, attacking etc.

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  • [–] 3 points 2 years ago

    In a broader sense, the best games are fun to simply exist in. Getting from point A to point B should be interesting from a movement perspective.

    Mario Odyssey is a great example. Just parkour'ing around is a blast.

    BotW has shield surfing and such.

    Lots of shooters have a bunny hop mechanic.

    Wave-dashing in Celeste.

    Etc etc.

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