this post was submitted on 24 Sep 2024
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Rockstar Games' servers have been under heavy fire from massive DDoS attacks in recent days, causing widespread login and connectivity issues for players of GTA Online. These attacks come in the wake of Rockstar’s recent implementation of BattlEye, a new anti-cheat system designed to crack down on in-game cheating, sparking backlash from a segment of the player base. Protesters, unhappy with the new system, have resorted to using distributed denial-of-service (DDoS) attacks to disrupt the servers, escalating tensions between the gaming giant and its community.

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[–] [email protected] 25 points 23 hours ago (2 children)

Even if it's not compatible, "ok then where's my damn refund?"

Basically theft, really.

[–] [email protected] 16 points 22 hours ago (3 children)

You can request a refund. An earlier post last week said they are offering refunds for rug-pulled players.

[–] [email protected] 8 points 15 hours ago (1 children)

One important thing to add is that the refund is offered by Valve, not by Rockstar.

[–] [email protected] 4 points 15 hours ago (1 children)

I guess Valve being the escrow, they may hold future revenue payout from sale of other R* games

[–] [email protected] 2 points 14 hours ago

But I don't believe at the scale of thousands of players for >1 year.
Remember, they are (supposedly) offering it even if you played a 100 hundred hours. I don't think that comes only from Valve. They'd burn bridges with publishers should they deduct it from their pay as a "You rugpulled our user base. We are now offering refunds if requested and will take it from your cut as compensation".

[–] [email protected] 6 points 21 hours ago

Well at least that's good tbf.

[–] [email protected] 1 points 20 hours ago

I was thinking this, because that's what Facepunch did when they stopped Linux support. If you had played Rust at all on Linux, regardless of hours, you were eligible for a refund.

[–] [email protected] 3 points 23 hours ago (1 children)

I still blame valve a lot for this. Their TOS offer us no protection. Publishers should not be able to retroactively lock down a game. Diminishing the game performance or adding unwanted DRM after purchase should be a refundable offense. People choose whether or not to buy games based on properties like these.

[–] [email protected] 19 points 22 hours ago (2 children)

Valve has consistently offered refunds in these scenarios. They're offering them for GTA V, and they also offered refunds for Monster Hunter when Capcom decided to switch their DRM bullshit and broke it on the Steam Deck. I think Valve has done their part.

[–] [email protected] 9 points 15 hours ago

Valve is going beyond any point in comparison to any other software company I know.

[–] [email protected] 2 points 12 hours ago* (last edited 12 hours ago) (1 children)

What is the basis of consistently here. Take2 broke Linux support for bioshock infinite a couple years back and valve refused my refund request. IME they have not done so. If they are for GTAV that's great. Maybe they only started doing this after the steamdeck came out but really they should have protections in the TOS to safeguard consumer purchases.

[–] [email protected] 0 points 2 hours ago

I'm unsure if GTA V was ever Steamdeck Certified, but I imagine it might have to do with that. They may only offer this for games they said were certified and the devs broke it after the fact. I know Monster Hunter was.