I have never fully understood the appeal of a convoluted and bloated metagame within a game (that basically killed off the RTS genre that spawned it) that has its own specific and rigid rules and expected way for each match to play out in a way that causes excruciatingly long death spirals for the losing team that have to be played through each and every time and the consequent rage and toxicity that encourages in its playerbase... and why I'd voluntarily want to play or even watch that. 
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
replies: