▲ 23 ▼ [Steam] Moonlighter: Complete Edition ($0.81 / 97% off, region sensitive) (store.steampowered.com) submitted 2 years ago* (last edited 2 years ago) by tiberius@lemmy.ca [M] to c/gamedeals@lemmy.world 7 comments fedilink hide all child comments This is a Must Purchase Together bundle, not a complete the set Update: YMMV due to it being region based.
[–] ytsedude@lemmy.world 1 point 2 years ago (1 child) Damn, that's a fucking steal! This game is super fun!!! permalink fedilink source hideshow 2 child comments replies: [–] tiberius@lemmy.ca [S] 1 point 2 years ago* (1 child) I'm not a fan of the game because it forces you to run dungeons within a certain time, but I can overlook that fault for the price. permalink fedilink source parent hideshow 2 child comments replies: [–] ytsedude@lemmy.world 1 point 2 years ago (1 child) Oh, wait... Is that why sometimes when I go back it's night and sometimes it's the next day? That was never clear to me. permalink fedilink source parent hideshow 2 child comments replies: [–] tiberius@lemmy.ca [S] 1 point 2 years ago (1 child) Maybe? I'm referring to this. https://moonlighter.fandom.com/wiki/Wanderer Sometimes I idle in dungeons. I dislike having an invisible hand move me along. permalink fedilink source parent hideshow 2 child comments replies: [–] ytsedude@lemmy.world 1 point 2 years ago Oh, right!!! I forgot about that thing. Eh, it didn't bother me as much. I get the mechanic of forcing players to make decisions under pressure. Spelunky does something similar. But I get what you're saying. permalink fedilink source parent
[–] tiberius@lemmy.ca [S] 1 point 2 years ago* (1 child) I'm not a fan of the game because it forces you to run dungeons within a certain time, but I can overlook that fault for the price. permalink fedilink source parent hideshow 2 child comments replies: [–] ytsedude@lemmy.world 1 point 2 years ago (1 child) Oh, wait... Is that why sometimes when I go back it's night and sometimes it's the next day? That was never clear to me. permalink fedilink source parent hideshow 2 child comments replies: [–] tiberius@lemmy.ca [S] 1 point 2 years ago (1 child) Maybe? I'm referring to this. https://moonlighter.fandom.com/wiki/Wanderer Sometimes I idle in dungeons. I dislike having an invisible hand move me along. permalink fedilink source parent hideshow 2 child comments replies: [–] ytsedude@lemmy.world 1 point 2 years ago Oh, right!!! I forgot about that thing. Eh, it didn't bother me as much. I get the mechanic of forcing players to make decisions under pressure. Spelunky does something similar. But I get what you're saying. permalink fedilink source parent
[–] ytsedude@lemmy.world 1 point 2 years ago (1 child) Oh, wait... Is that why sometimes when I go back it's night and sometimes it's the next day? That was never clear to me. permalink fedilink source parent hideshow 2 child comments replies: [–] tiberius@lemmy.ca [S] 1 point 2 years ago (1 child) Maybe? I'm referring to this. https://moonlighter.fandom.com/wiki/Wanderer Sometimes I idle in dungeons. I dislike having an invisible hand move me along. permalink fedilink source parent hideshow 2 child comments replies: [–] ytsedude@lemmy.world 1 point 2 years ago Oh, right!!! I forgot about that thing. Eh, it didn't bother me as much. I get the mechanic of forcing players to make decisions under pressure. Spelunky does something similar. But I get what you're saying. permalink fedilink source parent
[–] tiberius@lemmy.ca [S] 1 point 2 years ago (1 child) Maybe? I'm referring to this. https://moonlighter.fandom.com/wiki/Wanderer Sometimes I idle in dungeons. I dislike having an invisible hand move me along. permalink fedilink source parent hideshow 2 child comments replies: [–] ytsedude@lemmy.world 1 point 2 years ago Oh, right!!! I forgot about that thing. Eh, it didn't bother me as much. I get the mechanic of forcing players to make decisions under pressure. Spelunky does something similar. But I get what you're saying. permalink fedilink source parent
[–] ytsedude@lemmy.world 1 point 2 years ago Oh, right!!! I forgot about that thing. Eh, it didn't bother me as much. I get the mechanic of forcing players to make decisions under pressure. Spelunky does something similar. But I get what you're saying. permalink fedilink source parent