On paper all bots act the same? What does that even mean? Adding just a bit of randomness to the code, different hardware and the massive amount of permutations a 3D game offers and I'd like to see you try. First bots were really stupid, but with detection evolving so have the bots and cheats. There is one way to reliably get all of the cheaters: accept a lot of collateral, i.e. non cheaters getting banned.
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments