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I think they do make some kind of edutainment but not like this. Point-and-click adventures were relatively easy to integrate some education into but the kid needs the time and patience to find a solution when they inevitably get stuck (perhaps with hints but not walkthroughs). Their attention span is too short nowadays because content comes more often than on 1 CD-ROM per month for the delayed gratification of exploration and puzzle-solving to work.

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