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[–] 31 points 1 day ago (1 child)

I know people always talk about AI slop being bloated, but I gotta hand it to them—the Epic Games Launcher has been taking up 100% less RAM and disk space ever since I uninstalled it a few days ago.

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  • [–] 24 points 1 day ago*

    Not so fast OP deng-cowboy

    Steam Client Is Now Faster Than Epic’s New Vibe Coded Launcher

    https://respawnfirst.com/steam-client-is-now-faster-than-epics-new-vibe-coded-launcher/

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  • [–] 7 points 21 hours ago*

    The thing that’s always missing in this kind of reporting is: with what budget and what level of uncertainty?

    You could take any existing product, which was originally developed in a fog of uncertainty but now serves as a robust spec, and throw millions at a dev team to rewrite it using… whatever, Dvorak-layout keyboards or something… and get the correlation you wanted.

    And especially if you’re after performance as your trophy, the initial release of the rewrite is the ideal time for that, before all of those pesky bugfixes, security gaps, compatibility concerns, feature changes, and observability requests come in to bog things down.

    Edit:

    Same thing happened with the security reporting around Mythos/Fable. Mainstream media said “look how much better AI is at finding issues!”, but if you looked at the neckbeards who were discussing the kind of budget that issue-hunting stunt received, the real story was “look how underfunded security has been for decades! …and will continue to be, once the press cycle is over”.

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  • [–] 14 points 1 day ago

    Ahh, this just made me realize there's going to be a point that my "will never give financial details to AI code" stance will become untenable. Not yet, 'cause lol Epic Game Launcher, but still ohnoes

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  • [–] 3 points 21 hours ago (3 children)

    Maybe SI is inevitable. For the sake of argument, sure. But playing games released after that point isn't. We got ROMs. We got TTRPGs and VTTs and pen & paper. Stuff that predates generative SI and isn't polluted by it.

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