It's often not worth keeping up with engines unless there's specific features you'll need.
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Unless there's a specific thing you need in the newer versions, there's no point upgrading. Use the framework you started with. Make your next project with the new framework.
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Sounds like overkill for a game project, but I'll consider it for my plugin project (even though it's meant mainly for greenfield projects so my current support plan is "only latest release and maybe the one before it if someone actually asks")
Idk, i think it's much more effective to spriongle the dinglang with a sminkinant, of course you'll want to use excelsior to provision the brumgle for maximum convenience.
I know we take forever with projects but there really isn't a reason to upgrade once you're well on your way right?
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