▲ 167 ▼ Oh no, please, stop with all these bosses ideas you're giving me... WINK (ttrpg.network) submitted 2 years ago by sammytheman666@ttrpg.network to c/rpgmemes@ttrpg.network 9 comments fedilink hide all child comments
[–] Thyrian@ttrpg.network 8 points 2 years ago (4 children) It shouldn't be invisibile in the first place. permalink fedilink source hideshow 8 child comments replies: [–] sammytheman666@ttrpg.network [S] 15 points 2 years ago Invincible permalink fedilink source parent [–] rockSlayer@lemmy.world 9 points 2 years ago* (last edited 2 years ago) (1 child) The Terrasque is invincible. It's immortal, cannot be killed, and would take a party of 20 level 20 players to knock unconscious permalink fedilink source parent hideshow 2 child comments replies: [–] edgemaster72@lemmy.world 8 points 2 years ago 5e Tarrasque: "You guys are getting regeneration?" permalink fedilink source parent [–] ProfessorOwl_PhD@hexbear.net 2 points 2 years ago (1 child) Why not? permalink fedilink source parent hideshow 2 child comments replies: [–] Thyrian@ttrpg.network 1 point 2 years ago* (1 child) Well, of course it depends on the type of game and context, it just sounds a bit like an uninteresting tool, to just have a just invincible NPCs. I think special weaknesses make every NPC more interesting. Give the NPC a weakness (eg. Superman hs cryptonite or Lord Voldemord has Horcruxes). permalink fedilink source parent hideshow 2 child comments replies: [–] ProfessorOwl_PhD@hexbear.net 1 point 2 years ago OP said it was invincible, not that it didn't have a special weakness - you're assuming extra context that wasn't mentioned, when, as you say, the type of game, in game context, and additional conditions like a special weakness can make it entirely appropriate to have an invincible NPC. permalink fedilink source parent [–] sammytheman666@ttrpg.network [S] 1 point 2 years ago Im curious too. Why shouldnt a boss be invisible... sorry, invincible ? Especially when you have no clue of the context except that it went away and the players survived ? permalink fedilink source parent
[–] sammytheman666@ttrpg.network [S] 15 points 2 years ago Invincible permalink fedilink source parent
[–] rockSlayer@lemmy.world 9 points 2 years ago* (last edited 2 years ago) (1 child) The Terrasque is invincible. It's immortal, cannot be killed, and would take a party of 20 level 20 players to knock unconscious permalink fedilink source parent hideshow 2 child comments replies: [–] edgemaster72@lemmy.world 8 points 2 years ago 5e Tarrasque: "You guys are getting regeneration?" permalink fedilink source parent
[–] edgemaster72@lemmy.world 8 points 2 years ago 5e Tarrasque: "You guys are getting regeneration?" permalink fedilink source parent
[–] ProfessorOwl_PhD@hexbear.net 2 points 2 years ago (1 child) Why not? permalink fedilink source parent hideshow 2 child comments replies: [–] Thyrian@ttrpg.network 1 point 2 years ago* (1 child) Well, of course it depends on the type of game and context, it just sounds a bit like an uninteresting tool, to just have a just invincible NPCs. I think special weaknesses make every NPC more interesting. Give the NPC a weakness (eg. Superman hs cryptonite or Lord Voldemord has Horcruxes). permalink fedilink source parent hideshow 2 child comments replies: [–] ProfessorOwl_PhD@hexbear.net 1 point 2 years ago OP said it was invincible, not that it didn't have a special weakness - you're assuming extra context that wasn't mentioned, when, as you say, the type of game, in game context, and additional conditions like a special weakness can make it entirely appropriate to have an invincible NPC. permalink fedilink source parent
[–] Thyrian@ttrpg.network 1 point 2 years ago* (1 child) Well, of course it depends on the type of game and context, it just sounds a bit like an uninteresting tool, to just have a just invincible NPCs. I think special weaknesses make every NPC more interesting. Give the NPC a weakness (eg. Superman hs cryptonite or Lord Voldemord has Horcruxes). permalink fedilink source parent hideshow 2 child comments replies: [–] ProfessorOwl_PhD@hexbear.net 1 point 2 years ago OP said it was invincible, not that it didn't have a special weakness - you're assuming extra context that wasn't mentioned, when, as you say, the type of game, in game context, and additional conditions like a special weakness can make it entirely appropriate to have an invincible NPC. permalink fedilink source parent
[–] ProfessorOwl_PhD@hexbear.net 1 point 2 years ago OP said it was invincible, not that it didn't have a special weakness - you're assuming extra context that wasn't mentioned, when, as you say, the type of game, in game context, and additional conditions like a special weakness can make it entirely appropriate to have an invincible NPC. permalink fedilink source parent
[–] sammytheman666@ttrpg.network [S] 1 point 2 years ago Im curious too. Why shouldnt a boss be invisible... sorry, invincible ? Especially when you have no clue of the context except that it went away and the players survived ? permalink fedilink source parent
[–] Archpawn@lemmy.world 6 points 2 years ago "Yes, I'd hate to have more awesome boss fights... WINK WINK." permalink fedilink source
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