I have ADHD like a motherfucker okay?!

all 50 comments

sorted by: hot top controversial new old
[–] 50 points 1 year ago (13 children)

Souls fans seem to believe that their game is so hard and only dedicated gamers should play it. All complaints are answered with git gud.

  • source
  • hideshow 16 child comments
  • [–] 13 points 1 year ago* (1 child)

    I used to think like this, before the genre "clicked" for me. But I now understand that "git gud" is kind of what the experience is about.

    Sekiro was what did it for me, and that game forces you to learn the enemies attack patterns. Seems insurmountable at first, but after dying a bunch, it clicks, and the enemies become much easier. Some to the point of triviality. And it's like riding a bike, you can come back a year later and after five minutes you're right back in it. That process itself has become enjoyable to me.

  • source
  • parent
  • hideshow 2 child comments
  • [–] 8 points 1 year ago (1 child)

    Elden ring was the one that clicked because it had more abundant save points. I just don't have time to do the same 45 minute trek to a boss only to get stomped in 20 seconds.

  • source
  • parent
  • hideshow 2 child comments
  • [–] 5 points 1 year ago (1 child)

    I should also add that I generally find souls like games to be boring boss fights and block/dodging. The difficulty is meh but I just don't find them fun.

  • source
  • parent
  • hideshow 2 child comments
  • [–] 3 points 1 year ago

    That's usually just it. Even though the series has had them in every entry, the games aren't about gimmicks. Souls games did a great job at giving players a 'what you see is what you get' experience. The game is about 'git gud' because the boss generally doesn't get easier because you did some dialogue, flipped a switch, or otherwise. The earlier entries really tempered power scaling too so the absolute answer to difficulty in RPG type games: grinding levels to get stronger, wasn't as effective either.

    So it boiled down to just dodge the damage and deal it back. Revolutionary in its simplicity.

  • source
  • parent
  • load more comments (10 replies)
    [–] 43 points 1 year ago

    I downloaded the elden ring easy mod. This allowed me to enjoy a souls game for the first time while still teaching me the value of dodging and timing the attacks. Yeah, it was easier, but that is what i needed. About 6 months after this initial experience, the dlc came out. I bought it and played the game on normal. Now, whilst it was still frustrating, I at least knew the basics and got quite far before real life decided to hard mode me. Easy mode is nice to learn the game, that is why roguelites start at ascension 0.

  • source
  • [–] 15 points 1 year ago (5 children)

    You can't pause Dark Souls ? (I never played it)

  • source
  • hideshow 10 child comments
  • [–] 15 points 1 year ago (1 child)

    You can't pause but you can just quit out of the game and you'll be exactly where you left off so if you need to step away from the game just do that. Loading is super fast anyways.

  • source
  • parent
  • hideshow 2 child comments
  • [–] 5 points 1 year ago (1 child)

    Ah ! somehow that's still super weird, not being able to pause, but I see that's not an issue in practice

  • source
  • parent
  • hideshow 2 child comments
  • [–] 15 points 1 year ago (1 child)

    It's because the game is kind of always online. The way multiplayer works is that you can leave messages in your world and other players will see them, and you can also get invaded by other players if you open your game up to it (usually it's also a power up so you can be tempted to do this even when you don't necessarily want to fight other players). If you could pause, it would make things weird with the multiplayer because it's supposed to feel like a fluid real time world.

  • source
  • parent
  • hideshow 2 child comments
  • [–] 14 points 1 year ago (2 children)

    Elden Ring you can, but it’s a weird workaround. You need to go into the menu, go into viewing an item, and select “menu explanation” or something like that and it pauses.

  • source
  • parent
  • hideshow 4 child comments
  • [–] 7 points 1 year ago (1 child)

    You do have menus to interact with, but the game continues going while you're in a menu. Not typically an issue if there's no enemies around, but it can take some players by surprise if they try to use it to pause in the middle of combat.

    It's kinda nice for advanced players though, since you're able to move through the level and swap equipment at the same time.

  • source
  • parent
  • hideshow 2 child comments
  • [–] 5 points 1 year ago

    The 'savepoints' in the game are where players 'pause/reset' the level. Otherwise quitting out the game entirely is quick, easy, and does mostly the same purpose. Unless you're in a few specific points you're right where you were when you quit out. Enemy positions reset, but otherwise progress is saved in realtime with the exception of bossfights. They reset the room entirely until defeated.

    (Players can actually quit out fast enough that they can 'undo' falling off a cliff as the game resets their position to the last point on a solid ground.)

    So there is effective pausing of the game, just not a pause while panicking midgame button.

  • source
  • parent
  • [–] 10 points 1 year ago (4 children)

    I wanted a Souls game with pause so I played Clair Obscur: Expedition 33.

  • source
  • hideshow 7 child comments
  • [–] 7 points 1 year ago (1 child)

    I love that game but absolutely suck at timing dodges/counters. Almost every fight I restart because I forget or screw up the enemy patterns.

    Still having a blast

  • source
  • parent
  • hideshow 2 child comments
  • [–] 6 points 1 year ago (1 child)

    Me too. Played on Story mode which was specifically implemented at the request of Maelle's English voice actress.

    But I just started a new playthrough on Expert. I'm curious how far I come before going down to Expeditioner. Maelle's already whooped my ass a few times.

  • source
  • parent
  • hideshow 2 child comments
  • [–] 3 points 1 year ago*

    I've been playing through on Expert from the start, and it's been challenging but super fun. I've died a lot, but I much prefer that to JRPGs where you can just power through most normal enemies, and if you accidentally grind a bit more than you're supposed to, then even the bosses become trivial.

    If you don't memorize attack patterns and get dodge/parry timing right, you are going to die. A lot. Also, a lot more strategy involved in selecting Pictos and abilities.

    But Sekiro is one of my favorite games of all time, so memorizing attack patterns and timing parries is my bread and butter.

  • source
  • parent
  • [–] 3 points 1 year ago (1 child)

    The fact that you can’t pause when it’ the enemy’s turn is really frustrating tho, especially for foes that chain 5 attacks every time any character makes a move

  • source
  • parent
  • hideshow 2 child comments
  • load more comments (1 reply)
    [–] 9 points 1 year ago (2 children)

    People hating on Alanah are so weird...

  • source
  • hideshow 4 child comments
  • [–] 5 points 1 year ago

    It's been happening since she started her career. I remember being confused seeing a post on Reddit about 10 years ago now about how a bunch of incels were talking shit about an article she wrote or something me

  • source
  • parent
  • [–] 4 points 1 year ago (1 child)

    What is even the context? She doesn't have kids, as far as I know.

  • source
  • parent
  • hideshow 2 child comments
  • [–] 7 points 1 year ago* (1 child)

    She's bery vocal about accessibility in video games and talks about how having a child can be seen as a situational disability. She says it's good that games becomes more accessible to all people and people hate that.

    Edit: Here's the video, it's really good: https://www.youtube.com/watch?v=O0lj7mzIRpQ

  • source
  • parent
  • hideshow 2 child comments
  • [–] 4 points 1 year ago* (1 child)

    I'm all about more accessibility in games, and wouldn't have a problem with them having real pause. But I do understand why From Software has chosen not to have an "easy mode" for their games as the difficulty and risk/reward calculation for exploration is a core aspect of what makes their games great. Taking that away kind of ruins the experience. Which is why "git gud" is actual advice and not just snark.

  • source
  • parent
  • hideshow 2 child comments
  • [+] 7 points 1 year ago* (last edited 1 year ago) (3 children)
  • load more comments (1 reply)
    [–] 3 points 1 year ago*

    Hi folks. You may frown upon this, but I think that if you truly can't play the game without a pause button:

    1. Play in offline mode so you don't accidentally get a ban for the following steps
    2. Use Cheat Engine to hook onto Elden Ring and enable the game speed multiplier
    3. Set hotkeys for game speed 0 and game speed 1
    4. Use hotkeys to pause/unpause

    It doesn't break the game to straight up freeze it unless you are in online mode. If you are in online mode, when you unfreeze the game, it will say that you were disconnected due to framerate issues.

  • source
  • [–] 2 points 1 year ago

    Just cheat at the game. I miss when games bad built-in cheats for these situations when you just couldn't be arsed

  • source