Man, "15 hours in and not a single bug." I love Bethesda, but I feel like that's an incredibly bold claim to make and that his definition of bug is probably a bit loose. I wish they wouldn't make this big of a hubbub about it and just let the game speak for itself if it's really that solid.
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That's such a low bar that it's clipped through the floor.
Least buggiest? Are we just giving up on English, "journalists?"
I seems in general journalism has gotten worse and worse with their grammar. I honestly wonder if their editors even look at even the title before things are posted online.
When I used to do copywriting for junk SEO, I began to suspect that my editor didn't actually read anything I wrote and just passed it through a content uniquness filter, so I started putting in random references to HP Lovecraft stories in the articles I got assigned.
They all got published, no questions asked. For a while if you searched "Homeopathy and the Esoteric Cult of Dagon" my content was the only result
I think the title is a joke about how Bethesda games are notoriously always full of bugs. Like, to the point that it's just expected for any new Bethesda game to be a bug-riddled mess at launch.
Hell, there are still bugs in Skyrim that never got patched, even after they re-released it onto modern platforms. Not even obscure bugs, but things normal players will encounter in their playthroughs.
He's saying the "Least buggiest" is not proper phrasing. It should be something along the lines of "the least buggy/bugged" and it's a pretty bad title for someone claiming to be a "journalist".
It's crazy that they haven't used things like the unofficial patch to fix their own damn game. Like they could pretty much just copy paste that shit and be fine. But no. More than a decade later and that shit is still around and even propagated to things like FO4 and FO76.
Someone distributing it for free doesn't mean they can legally just put it in their code and sell it.
If it is licensed in a way they can use it, they'd still have to do a bunch of testing and validation to actually do it.
The author is basing this claim on feedback from FIVE people who have been playing the game. If Bethseda are only expecting a similar number to play it once it's released, then this is a useful metric. Otherwise it's meaningless.
The author also used the phrase "least buggiest" in the headline, I think we can guarantee there isn't any actual journalism in the article
No worries about launching horses or trolls into orbit in a space game.
"Redfall is looking awesome, it has Arkane's best gunplay yet."
"You won't find any bugs if you don't do any QA"
-Todd Howard probably
deletes the Jira ticket
“Problem solved!”
I have like zero hype for this game, and absolute bangers of games have dropped recently. I'm definitely going to put this on the "maybe" list and let other people test it out for me, I'm in no rush.
I still don't really know what it is. Because it seems to have random generation so that makes me think it's just going to be another no man's sky.
The big problem with randomly generating a bazillion planets is they're all boring. Random terrain generation will always result in dull terrain because an algorithm isn't creative, it's not even AI level aware, it's just maths.
I'm excited for it because Bethesda. I've always put hundreds of hours into their games despite all the ranting and raving.
I'm definitely a bit worried for the same reason as you are though. I think those are likely filler exploration radiant quest type stuff. I'm cautiously hopeful that the story is good and long and deep enough to keep me playing though.
Plus come on... space and customer ship! :D
Your daily reminder to not preorder. Least buggiest is not a high bar, TBH.
That's a really low bar NGL
I'm going to wait for launch and reviews for sure
I'm a little disappointed I was looking forward to Skyrim bugs in Space
The Giant Club space program could now actually send you to space; but there are no giants 😔
IIRC didn't Microsoft hold the game back specifically to ensure it didn't launch in a horrific state? Bethesda games are known for being a nightmare at launch, and even with these assurances, I'm still expecting the first few weeks to be a mess. That being said, if any Bethesda game was going to launch well, it would be this one.
That title hurts my eyes!
Least buggy*
I don't believe you.
I'll believe it when I see it.
I mean even Skyrim ran pretty nice, till you started playing it long enough to start finding the bugs and jank. Of course, it helped that it had all the familiar jank from the previous games.
That's not much of a brag. Just because the monsters in this game won't mysteriously fly off into space only to reappear right behind you seconds later, doesn't mean we should celebrate.
no, no, no
you see this is a space game, they are supposed to fly off into space in this one
FEATURE
Just love the pre-release reviews being all "this is shit" when the game hasn't even released yet.
I see the npcs still have the signature Bethesda empty stare… is that a stylistic choice or do they just suck at face mocap?
Do they even use facial mocap? Fallout 4's best facial animations were all reserved for Preston Garvey, and they are so not very smooth, I always assumed they were done by hand.
For anyone who may have forgotten or may not know: the game is a day 1 launch on game pass. I already have it preloaded and I didn't preorder. You can easily see how buggy the game is for yourself next week.
I think we've all learned our collective lesson at this point (or at least, we should have) not to over-hype games, nor to pre-order them.
I'm going to have to temporarily move in with my dad in October potentially for a few months, should be some decent reviews in by then so I'm looking forward to killing time with this game!
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