We are excited to announce that Arch Linux is entering into a direct collaboration with Valve. Valve is generously providing backing for two critical projects that will have a huge impact on our distribution: a build service infrastructure and a secure signing enclave. By supporting work on a freelance basis for these topics, Valve enables us to work on them without being limited solely by the free time of our volunteers.

This opportunity allows us to address some of the biggest outstanding challenges we have been facing for a while. The collaboration will speed-up the progress that would otherwise take much longer for us to achieve, and will ultimately unblock us from finally pursuing some of our planned endeavors. We are incredibly grateful for Valve to make this possible and for their explicit commitment to help and support Arch Linux.

These projects will follow our usual development and consensus-building workflows. [RFCs] will be created for any wide-ranging changes. Discussions on this mailing list as well as issue, milestone and epic planning in our GitLab will provide transparency and insight into the work. We believe this collaboration will greatly benefit Arch Linux, and are looking forward to share further development on this mailing list as work progresses.

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[–] 364 points 2 years ago (4 children)

Some extra fun details from the staff discussions around this: Valve is not interested in control of the distro, but are mainly interested in funding work on projects that are chosen by Arch staff, and are already things that Arch staff wants to implement. The projects chosen are indeed things that Valve also want to be part of the distro's infrastructure, but the process has been totally in the hands of Arch staff.

I gotta say, it's been really cool to see Valve go through the process of considering OSS as not just a useful tool or worthwhile target, but as a robust collaborator.

First, they build and maintain their client on Linux, and build their games to run natively on Linux, learning that things aren't actually as difficult as it's commonly made out to be, and the things that are more difficult than they need to be can be fixed by working with and contributing to the existing community.

Then they consider building their own hardware, but try the half-way approach of building SteamOS on top of Debian, and depending on existing hardware vendors to build machines with SteamOS in mind, learning that there's a lot of unnecessary complexity around both of those approaches to that goal.

Then they learn how to develop and build 1st party hardware with the SteamLink and Steam Controller.

Then they put the lessons from the Steam Machine project into practice by dumping loads of time and effort into Proton, knowing that they won't have the market unless they can get Windows games to run on Linux in a reliable and seamless way.

Then they put all that knowledge and effort together to do the impossible: unite PC gamers of both Windows and Linux flavors under the banner of the SteamDeck, a fully gaming-focused, high-quality, and owner-friendly piece of kit that kicks so much ass that it single-handedly pulls a whole category of PC hardware out of obsurity and into the mainstream.

And what do they do with that success? Literally pay it forward by funding work on the free software that forms the plinth that their success stands upon.

Good on Valve.

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    [–] 229 points 2 years ago (94 children)

    Valve is a Titan doing incredible work for the open source community and making money while doing so.

    Successful open source software business model at work. Way to go.

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  • [–] 63 points 2 years ago (12 children)

    Successful open source software business model at work. Way to go.

    I don't think FOSS represents a lot of how they make money, the money making is probably all closed source, so I don't think it's a good example. It's more like a for-profit company also doing so good quality charity work on the side. It's mostly good for their image and a way to tell Windows that they could go without them if they don't collaborate.
    I fully enjoy what they have been doing as a Linux only patient gamer for the past years, but I am realistic.

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  • [–] 67 points 2 years ago* (4 children)

    In reality, it's likely a self-preservation move. Microsoft made what appeared to be a monopolistic move to control the entire Windows ecosystem when they added their own app store and the locked down S edition of Windows. If Valve both hadn't invested in Linux and Microsoft hadn't halted going down that path, they would have been screwed.

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  • [–] [S] 15 points 2 years ago

    I’d doubt that. Everyone hated S mode: Corporate hated it, power users hated it, newbies…probably ignored it. Even if MS continued down it, it’d just be like Digg v4.

    Personally, I think the profit incentive is a way to improve SteamOS further for free.

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  • [–] 19 points 2 years ago (3 children)

    Successful open source software business model at work. Way to go.

    Their main product is a proprietary software launcher that for decades has pushed videogames and the whole industry into a closed environment making them billions. It's good that they are now supporting linux and collaborating in open source projects but let's not forget who they are.

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  • [–] 57 points 2 years ago* (last edited 2 years ago) (2 children)

    Let's also not forget how absolutely groundbreaking Steam was for digital distribution.

    I really have a hard time accepting that they "pushed" the industry rather than that they offered a platform with features that were worlds beyond what was available at the time for game developers and publishers. No one was bribed. There were no shady backroom deals. No assassinations of competitors (in fact the opposite, doing experiments with cross platform purchases with the PS3 and with GOG). There was no embrace extend extinguish, as there was nothing already existing like it to embrace or extinguish.

    Also saying that they are now supporting linux and open source is ignoring a long history of their work with linux. This isn't something new for them. What's new is yet another large step forward in their investment, not their involvement.


    Look, like you, I am concerned about their level of control over digital distribution game sales for the PC market. But from a practical standpoint I find them incredibly hard to have any large amount of negative feelings about them due to their track record, and the fact that they are not a publicly traded company so they are not beholden to the normal shareholder drive for profit at any cost. I'd love to hear more reasons to be concerned if any exist rather than "proprietary" and "too big".

    On top of that, Steam DRM is pretty notably easy to bypass, with what appears to be relatively little effort from Valve to eliminate the methods. They aren't doing the normal rat race back and forth between crackers and the DRM devs that you would expect.

    Anyway, again I'll say: I'd love to hear more reasons to be concerned beyond "proprietary" and "too big".

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    [–] 173 points 2 years ago

    Valve: "Yeah, we funded Arch (btw)"

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  • [–] 98 points 2 years ago

    Valve are such Chads.

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  • [–] 72 points 2 years ago*

    Seeing a large company doing anything involving Linux besides blocking its users from using their product is a rare occurance these days.

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  • [–] 58 points 2 years ago (20 children)

    I'm just waiting for some FOSS purist to find fault in this.

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  • [–] 48 points 2 years ago (17 children)

    FOSS purists are too busy malding over systemd, and Steam being proprietary DRM, and games being closed-source.

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  • [–] 46 points 2 years ago (2 children)

    Along with the recent Frog Wayland stuff, I'm happy to see Valve is gonna help linux desktop again lol.

    From reddit:

    Anybody remembers Linus saying "I hope Valve comes and fixes the packaging issue on Linux"? (yeah, on that ancient DebConf)

    I hope Valve comes and fixes the very slowness of anything Wayland.

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    [–] 40 points 2 years ago

    It's stuff like this that restores my faith in humanity.

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  • [–] 38 points 2 years ago

    I use Steam btw

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  • [–] 35 points 2 years ago

    Man it sure is a good day to be both a Valve and Arch fanboy.

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  • [–] 35 points 2 years ago

    Dude this is seriously cool as fuck. Valves contributions are priceless to the future of Arch and the rest of the Linux ecosystem.

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  • [–] 25 points 2 years ago (1 child)

    Actually huge news. Linux as a whole benefits and needs more of this imo.

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    [–] 20 points 2 years ago (4 children)

    Great news! Crazy to think that Valve is hijacking/liberating the Windows gaming library. You would think that Microsoft would be doing more to prevent this.

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    [–] 16 points 2 years ago (19 children)

    alright, time to wipe my Mint test/fun build and try out Arch. I don't do much with Linux but it's gonna be fun getting back into it. Who doesn't love the smell of a fresh OS install

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  • [–] 11 points 2 years ago (6 children)

    That'll be... quite the Leap. I haven't done an Arch install, but the last time I did, it required a fair amount of reading since the installer doesn't walk you through everything. It's not hard per se, but it does take some time for the first install.

    If you're not super familiar with Linux, I recommend holding off on Arch. This isn't coming from any form of elitism (I don't use Arch anymore) or lack of experience (I used Arch for > 5 years), just from reading between the lines of what you said, which indicates that you're probably not super familiar with Linux.

    If you really want to do it, go for it! I think Arch is an absolutely fine distro, and I think there are a lot of good reasons to use it. I just don't want someone who may be new to Linux to get frustrated and end up not having fun. So don't let me discourage you, but also know what you're jumping into: probably a couple hours of getting the base system installed, and maybe another hour or two of installing packages to get to a usable system.

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    [–] 15 points 2 years ago (2 children)

    It's really good news that there's another company behind Wayland now.

    RH frankly directs it against people using "marginal" setups and applications, thus less influenced by it, and not for some ambitious goal.

    Valve tend to be well-meaning guys. Anyway, in this case it's in their business interest to be well-meaning.

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    [–] 11 points 2 years ago

    I think we will be getting proper arch on arm!

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  • [–] 10 points 2 years ago

    This is a great step for humanity imo

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