Unity version for sure. I might take a peek over on the nexus and see what's what there before giving up on it.
I appreciate daggerfall for its historic significance, but it just doesnt scratch the same itch as 3 4 or 5. It reminds me a lot of older tabletop games in its core gameplay loop, which isnt bad exactly, but it leaves a lot to be desired when you could just be booting up a VTT and delving randomly generated labyrinths with pals instead.