▲ 43 ▼ Which character concepts are less cool to play than they seems ? (sh.itjust.works) submitted 2 years ago by Ziggurat@sh.itjust.works to c/rpg@ttrpg.network 41 comments fedilink hide all child comments What about the idea which at first looks pretty cool but end-up at worst not bringing anything to the game at worst being boring to play ?
[–] OmenAtom@lemmy.world 14 points 2 years ago (1 child) Kenku played RAW gets old quick permalink fedilink source hideshow 2 child comments replies: [–] anlumo@ttrpg.network 4 points 2 years ago (1 child) Yeah, I don't know what they were thinking. This is completely unplayable. It works for NPCs that don't stick around for too long, but should never be a player character. permalink fedilink source parent hideshow 2 child comments replies: [–] OmenAtom@lemmy.world 2 points 2 years ago It works GREAT for a villain in my experience. You can taunt the players with their own words, or give ominous hints that they know wont be expounded upon. permalink fedilink source parent
[–] anlumo@ttrpg.network 4 points 2 years ago (1 child) Yeah, I don't know what they were thinking. This is completely unplayable. It works for NPCs that don't stick around for too long, but should never be a player character. permalink fedilink source parent hideshow 2 child comments replies: [–] OmenAtom@lemmy.world 2 points 2 years ago It works GREAT for a villain in my experience. You can taunt the players with their own words, or give ominous hints that they know wont be expounded upon. permalink fedilink source parent
[–] OmenAtom@lemmy.world 2 points 2 years ago It works GREAT for a villain in my experience. You can taunt the players with their own words, or give ominous hints that they know wont be expounded upon. permalink fedilink source parent