this post was submitted on 29 Dec 2023
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I personally think it's essential to have sexuality as a hard feature because it's a necessary component of writing properly developed characters.
I'm sorry but if everyone is a bisexual you are limiting yourself to the type of characters that you can write, because there are certain characters that just will not be bisexual. Or if you did make the white conservative cis male orthodox christian bisexual you are damn well going to have to write a lot of complexity into that character to square the circle. You are including many conflicting ideologies in that character and explaining them or representing the character's own torment with their conflicting sexuality vs ideology becomes a necessary part of the writing.
Features of characters force you into writing directions because a character having x but also y means either a, b or c but definitely not d. If you understand what I mean.
Your world and writing depth takes a necessary hit if you do this. What you end up with is a game that is unashamedly lgbt, I'm not complaining about that because I do love me some games that are just blatantly full of gay, but it's not all I want all the time.
I feel like this is true in non interactive fiction, the problem I see is that it ends up being in Vidya games that someone always ends up with 1 or zero option, cough cough bg2. Like I agree largely with what you ate saying I just think that there are constraints on video game development under capitalism that makes the least worst solution to be everyone is basically pansexual.