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[–] 1 point 2 years ago (1 child)

It sounds like the MCDM RPG will have abilities that charge up over the course of a battle, which kind of reminds me of your idea. It might be a good one, can't wait to see how the playtests go.

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  • [–] 2 points 2 years ago (1 child)
  • [–] 2 points 2 years ago

    Yup! He had a video where he described some basic mechanics it will have, including one where classes will gain their resources over time as the battle continues - making players ramp up as the battle goes on. It seems to me like a clever way of letting them nova on big bosses and stuff, while theoretically the smaller encounters wouldn't go long enough to do so, saving the drama for more appropriate battles.

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