this post was submitted on 05 Dec 2023
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Old 2e game back in middle school. My DM introduced a weapon common to goblins called a "Herculean Club". It did d10 damage and could be used by a small creature, but it would break in two if you rolled less than a 3.
Our ranger loved them, because they were ideal for two-weapon fighting (big oopsey on the DM's part). But his rolls were shit, so he was always breaking them. At one point, he went through six different clubs in an encounter, and the DM demanded to see his character sheet. Dude had, like, 30 of these on there. But also an 18/70 strength score, so... shrug
Been a while since I saw a reference to exceptional strength
Rivaling the rogue's boutique skill system for moments of "Why on earth did they shoehorn that in there?" game design.
Per Gygax himself:
Disclaimer, his views don't reflect my own.
I'm sorry, but that's just bullshit. The rule was implemented as a patch in to deal with the fact that Strength is the most efficient stat in 2e. Everyone wanted to max out their strength score and Gygax didn't want everyone coming to the table with near-identical stat blocks. So, for one value - 18 - in one stat - strength - he created a secondary rule that stratified characters that much further.
This is also nth-levels of bullshit.