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[–] 39 points 2 years ago (7 children)

Funny, cause nothing breaks immersion faster for me than product placement.

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  • [–] 19 points 2 years ago (3 children)

    The way they did it was actually, dare I say, tasteful. Basically the only time you'd see ads is when realistically it'd be likely for a poster or bill board to be present.

    I remember one map was set at an exports event and they had esports sponsors everywhere.

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  • [–] 9 points 2 years ago* (2 children)

    The way they did it was actually, dare I say, tasteful. Basically the only time you’d see ads is when realistically it’d be likely for a poster or bill board to be present.

    Placement isn't the issue though.

    If you recognize it as a legit/real advertisement, that breaks the immersion.

    Your mind thinks "Why am I paying money to watch commercials?", and that breaks the immersion of whatever virtual world you're in at the time.

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  • [–] 4 points 2 years ago* (1 child)

    If the game is set in the "real world", an advertisement for a fake brand of a real product is, to me at least, more immersion breaking than it being a real brand for that product. Now if the game isn't set in our world it's a completely different story.

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  • [–] 4 points 2 years ago*

    The thing though is that the real advertisement will remind you that you paid money to watch a commercial, and that's where the immersion breaking happens.

    With a fake ad you know you didn't pay real money to some other real human being somewhere else, and that your purchase went just for the recreational value of the game you're playing.

    In other words, it's not the content of the ad, but the realization that it's a real ad, regardless of it's content, that's immersion-breaking.

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  • [–] 9 points 2 years ago (2 children)

    When you swing downtown to time square in spiderman, does your brain really care if it's a real product on all those signs?

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