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Steam Hardware
A place to discuss and support all Steam Hardware, including Steam Deck, Steam Machine, Steam Frame, and SteamOS in general.
As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title
The following is a list of suggested flairs:
[Deck] - Steam Deck related.
[Controller] - Steam Controller related.
[Machine] - Steam Machine related.
[Frame] - Steam Frame related.
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.
If your post is only relevant to one hardware device (Deck/Machine/Frame/etc) please specify which one as part of the title or by using a device flair.
These are not enforced, but they are encouraged.
Rules:
- Follow the rules of Sopuli
- Posts must be related to Steam Hardware or Steam OS in an obvious way.
- No piracy, there are other communities for that.
- Discussion of emulators are allowed, but no discussion on how to illegally acquire ROMs.
- This is a place of civil discussion, no trolling.
- Have fun.
"Having to deal with pre-shader work" that you mentioned is a good thing. Without it, games will stutter more. And you always have the option to skip it or disable it entirely.
But otherwise, it's a classic delimma:
Yeah this is so hard
I wonder where zoom platform and itch.io fit into this
Gog games does not have it. But it works fine.
Yes, a lot of games work fine without precompiled shaders. Others, like Apex Legends or Rocket League, are a complete mess (at least for the first few minutes of gameplay - it used to be much worse but DXVK 2.0 helped a lot with this). You've probably just only tried the games that work fine.
Have you tried with the newer Mesas (like in SteamOS 3.5)? Apparently it shouldn't be a problem anymore with the new shader compiler.