▲ 102 ▼ I just spent like 4 straight hours working on my game (hexbear.net) submitted 2 years ago by BeamBrain@hexbear.net to c/gamedev@hexbear.net 19 comments fedilink hide all child comments There are decades where nothing happens and there are weeks where decades happen
[+] Goadstool@hexbear.net 5 points 2 years ago* (last edited 2 years ago) (1 child) [removed by mod] permalink fedilink source parent hideshow 2 child comments replies: [–] UlyssesT@hexbear.net 3 points 2 years ago It's bleak, even Jokerfying, to contemplate the possibility I could have conceivably written something as sloppy as, say, "Ready Player One" and with a little initial nudge of failson privilege or at least friends in high places it could have been very profitable. Games can be quite similar: some of the most profitable games are creatively bankrupt while pressing lots of addiction buttons for monetization purposes. RAID: Shadow Legends is only one of the most infamous examples. permalink fedilink source parent
[–] UlyssesT@hexbear.net 3 points 2 years ago It's bleak, even Jokerfying, to contemplate the possibility I could have conceivably written something as sloppy as, say, "Ready Player One" and with a little initial nudge of failson privilege or at least friends in high places it could have been very profitable. Games can be quite similar: some of the most profitable games are creatively bankrupt while pressing lots of addiction buttons for monetization purposes. RAID: Shadow Legends is only one of the most infamous examples. permalink fedilink source parent