▲ 774 ▼ Linux vs Windows tested in 10 games - Linux 17% faster on Average (video.hardlimit.com) submitted 2 years ago by ReverseModule@discuss.tchncs.de to c/linux_gaming@lemmy.world 238 comments fedilink hide all child comments
[–] Shadywack@lemmy.world 9 points 2 years ago (1 child) That's an absolutely correct and very relevant point. On any equivalent computational loads, Linux comes out ontop. Better scheduler, better I/O, better stack. permalink fedilink source parent hideshow 2 child comments replies: [+] aniki@lemm.ee 1 point 2 years ago (1 child) [deleted] permalink fedilink source parent hideshow 2 child comments replies: [–] Shadywack@lemmy.world -2 points 2 years ago Yes but it's very much an afterthought. Their notion of using containers and the Job Objects is largely a bolted on approach. If you look into the Job Objects, that would be what I can think of as the closest equivalent. permalink fedilink source parent
[+] aniki@lemm.ee 1 point 2 years ago (1 child) [deleted] permalink fedilink source parent hideshow 2 child comments replies: [–] Shadywack@lemmy.world -2 points 2 years ago Yes but it's very much an afterthought. Their notion of using containers and the Job Objects is largely a bolted on approach. If you look into the Job Objects, that would be what I can think of as the closest equivalent. permalink fedilink source parent
[–] Shadywack@lemmy.world -2 points 2 years ago Yes but it's very much an afterthought. Their notion of using containers and the Job Objects is largely a bolted on approach. If you look into the Job Objects, that would be what I can think of as the closest equivalent. permalink fedilink source parent