▲ 299 ▼ It's Halloween, let's tell a short story! (comicpress.socksandpuppets.com) submitted 2 years ago* (last edited 2 years ago) by ahdok@ttrpg.network to c/rpgmemes@ttrpg.network 16 comments fedilink hide all child comments This comic is part of an ongoing short Halloween story that might make more sense with full context. This is the first comic in this story Next comic in this story (tomorrow) Throughout October, I'll be drawing a piece of Konsi art every day as a Drawtober challenge. Here's the prompts I'll be using. You can find the art on Mastodon, Tumblr, Bsky, or Twitter. First two are best. Konsi is not good at puzzles.
[–] ahdok@ttrpg.network [S] 20 points 2 years ago (3 children) I’ve definitely had my players fail easier puzzles :D permalink fedilink source parent hideshow 6 child comments replies: [–] FilthyShrooms@lemmy.world 11 points 2 years ago "One of the signs says "grandma's house", and the tag says "for grandma". Can you help me out, Farlys? I'm not good with puzzles" permalink fedilink source parent [–] Shhalahr@beehaw.org 8 points 2 years ago I still remember the first time I had players spend an hour trying to decide how to approach a door. And it was just a half-rotted door almost ready to fall off it's hinges. permalink fedilink source parent [–] Eagle0600@yiffit.net 6 points 2 years ago I remember the time almost an entire play session was spent arguing about how to get to an island in the bay. We were in a city, and to be fair the PCs were fugitives hiding from the regent of that city, but getting to the island itself was always meant to be just as easy as hiring a boat. permalink fedilink source parent
[–] FilthyShrooms@lemmy.world 11 points 2 years ago "One of the signs says "grandma's house", and the tag says "for grandma". Can you help me out, Farlys? I'm not good with puzzles" permalink fedilink source parent
[–] Shhalahr@beehaw.org 8 points 2 years ago I still remember the first time I had players spend an hour trying to decide how to approach a door. And it was just a half-rotted door almost ready to fall off it's hinges. permalink fedilink source parent
[–] Eagle0600@yiffit.net 6 points 2 years ago I remember the time almost an entire play session was spent arguing about how to get to an island in the bay. We were in a city, and to be fair the PCs were fugitives hiding from the regent of that city, but getting to the island itself was always meant to be just as easy as hiring a boat. permalink fedilink source parent