▲ 1153 ▼ Anon is disillusioned about Starfield (sh.itjust.works) submitted 3 years ago by Early_To_Risa@sh.itjust.works to c/greentext@lemmy.ml 386 comments fedilink hide all child comments
[+] Dyskolos@lemmy.zip 19 points 3 years ago (7 children) [deleted] permalink fedilink source parent hideshow 7 child comments replies: [–] trailing9@lemmy.ml -1 points 3 years ago (3 children) Can we organize and create an AAA game on Lemmy that is worth playing? permalink fedilink source parent hideshow 3 child comments replies: [–] PropaGandalf@lemmy.world 9 points 3 years ago I would start with one A first permalink fedilink source parent [–] RaivoKulli@sopuli.xyz 6 points 3 years ago I'll make the logo permalink fedilink source parent [+] Dyskolos@lemmy.zip 4 points 3 years ago* (last edited 5 months ago) [deleted] permalink fedilink source parent [–] Honytawk@lemmy.zip -3 points 3 years ago (2 children) Maybe don't just go to random bases? Follow a quest and you will encounter incredible environments/dungeons. Those random bases are for end-game stuff when you have literally nothing else to do but you still want to play your save file. permalink fedilink source parent hideshow 2 child comments replies: [+] Dyskolos@lemmy.zip 1 point 3 years ago* (last edited 5 months ago) [deleted] permalink fedilink source parent [–] abraxas@sh.itjust.works -1 points 3 years ago As an old-schooler, I think this is all funny. A lot of the Daggerfall fans were disappointed in Morrowind because it moved away from procedurally generated "everything else". The world felt so tiny. Starfield adds some procedural outside of its core paths to give us that unlimited replayability, and people just complain about it. permalink fedilink source parent
[–] trailing9@lemmy.ml -1 points 3 years ago (3 children) Can we organize and create an AAA game on Lemmy that is worth playing? permalink fedilink source parent hideshow 3 child comments replies: [–] PropaGandalf@lemmy.world 9 points 3 years ago I would start with one A first permalink fedilink source parent [–] RaivoKulli@sopuli.xyz 6 points 3 years ago I'll make the logo permalink fedilink source parent [+] Dyskolos@lemmy.zip 4 points 3 years ago* (last edited 5 months ago) [deleted] permalink fedilink source parent
[–] PropaGandalf@lemmy.world 9 points 3 years ago I would start with one A first permalink fedilink source parent
[+] Dyskolos@lemmy.zip 4 points 3 years ago* (last edited 5 months ago) [deleted] permalink fedilink source parent
[–] Honytawk@lemmy.zip -3 points 3 years ago (2 children) Maybe don't just go to random bases? Follow a quest and you will encounter incredible environments/dungeons. Those random bases are for end-game stuff when you have literally nothing else to do but you still want to play your save file. permalink fedilink source parent hideshow 2 child comments replies: [+] Dyskolos@lemmy.zip 1 point 3 years ago* (last edited 5 months ago) [deleted] permalink fedilink source parent [–] abraxas@sh.itjust.works -1 points 3 years ago As an old-schooler, I think this is all funny. A lot of the Daggerfall fans were disappointed in Morrowind because it moved away from procedurally generated "everything else". The world felt so tiny. Starfield adds some procedural outside of its core paths to give us that unlimited replayability, and people just complain about it. permalink fedilink source parent
[+] Dyskolos@lemmy.zip 1 point 3 years ago* (last edited 5 months ago) [deleted] permalink fedilink source parent
[–] abraxas@sh.itjust.works -1 points 3 years ago As an old-schooler, I think this is all funny. A lot of the Daggerfall fans were disappointed in Morrowind because it moved away from procedurally generated "everything else". The world felt so tiny. Starfield adds some procedural outside of its core paths to give us that unlimited replayability, and people just complain about it. permalink fedilink source parent