if you could pick a standard format for a purpose what would it be and why?

e.g. flac for lossless audio because...

(yes you can add new categories)

summary:

  1. photos .jxl
  2. open domain image data .exr
  3. videos .av1
  4. lossless audio .flac
  5. lossy audio .opus
  6. subtitles srt/ass
  7. fonts .otf
  8. container mkv (doesnt contain .jxl)
  9. plain text utf-8 (many also say markup but disagree on the implementation)
  10. documents .odt
  11. archive files (this one is causing a bloodbath so i picked randomly) .tar.zst
  12. configuration files toml
  13. typesetting typst
  14. interchange format .ora
  15. models .gltf / .glb
  16. daw session files .dawproject
  17. otdr measurement results .xml
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[–] 3 points 3 years ago (3 children)

Most mods on Nexus are in rar or zip. Also most game cracks; or as iso, which is even worse.

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  • [–] 2 points 3 years ago*

    I have seen RAR on Nexus, but I wouldn't say that it's common, at least for Bethesda's games, which is where I've seen it.

    Things may have changed, but I recall that yenc (for ASCII encoding), RAR (for compression and segmenting) and PAR2 (for redundancy) were something of a standard for binary distribution on Usenet, and that's probably the main place I've seen RAR. I think that the main selling point there was that it was just a format that was widely-available that supported segmented files.

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  • [–] 1 point 3 years ago (1 child)

    That would explain why I don't see them often. I haven't been very active in gaming as of late, let alone modding. And I generally don't pirate games. I'm cool with people that do, I just don't personally. (Virus fears, being out of the loop long enough that I don't know any good sites, etc)

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