.gltf/.glb for models. It's way less of a headache than .obj and .dae, while also being way more feature rich than either.
Either that or .blend, because some things other than blender already support it and it'd make my life so much easier.
.gltf/.glb for models. It's way less of a headache than .obj and .dae, while also being way more feature rich than either.
Either that or .blend, because some things other than blender already support it and it'd make my life so much easier.