For example if you want pretty effects like areas being lit by projectiles will Compatibility provide lower of options than Forward+ ?

Can you use materials (normals, reflect, etc) on textures in Compatibility to have light show up as it's passing by?

I'm still getting a grasp on things, nothing serious yet, but I'd like to know what to expect and your experience. More of a food for thought type of question.

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[–] 3 points 3 years ago (1 child)

It seems like compatibility doesn't have some anti-aliasing modes or something when I've tried it, although idk about light effects

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