To be honest, other than theming, the old Zelda dungeons are overrated. Every dungeon from LttP and on -- you're going to get an item, and that item is critical to unlocking the 2nd half of the dungeon. It's exceedingly linear. I don't consider boomerang lock-on for 5 targets or using fire arrows to light torches amazing gameplay.
I do love totks crazy spinning fan torch puzzles.
I'm convinced lately the fan praise of Twilight Princess is due to youth having this as their first game. It doesn't hold a candle to what OoT or Majora's Mask was. Even then, OoT is LttP in 3d (for the first time, and it was phenomenal).