this post was submitted on 02 Jul 2023
177 points (95.9% liked)

Nintendo

18438 readers
4 users here now

A community for everything Nintendo. Games, news, discussions, stories etc.

Rules:

  1. No NSFW content.
  2. No hate speech or personal attacks.
  3. No ads / spamming / self-promotion / low effort posts / memes etc.
  4. No linking to, or sharing information about, hacks, ROMs or any illegal content. And no piracy talk. (Linking to emulators, or general mention / discussion of emulation topics is fine.)
  5. No console wars or PC elitism.
  6. Be a decent human (or a bot, we don't discriminate against bots... except in Point 7).
  7. All bots must have mod permission prior to implementation and must follow instance-wide rules. For lemmy.world bot rules click here

Upcoming First Party Games (NA):

Game | Date


|


Mario & Luigi: Brothership | Nov 7 Donkey Kong Country Returns HD | Jan 16, 2025 Xenoblade Chronicles X: Definitive Edition | Mar 20, 2025 Metroid Prime 4 | 2025

Other Gaming Communities


founded 1 year ago
MODERATORS
 

Breath of the Wild and Tears of the Kingdom are both fantastic games - and Tears of the Kingdom really does feel (to me) like they just took Breath of the Wild, and added a few more years of dev time to it.

Where do you think Nintendo will take Zelda from here though? Can they keep with the same new formula? Should they? Will a more traditional game feel disappointing after this?

I don't really know what I want myself. I think they should try something different though. At the same time, I can't help but think I'd be disappointed if the next game was more similar to something like Twilight Princess. Have they boxed themselves in?

you are viewing a single comment's thread
view the rest of the comments
[โ€“] [email protected] 17 points 1 year ago (1 children)

I like the idea of more open world games, would still like the dungeons to be a bit stronger, though totk was an improvement. I think a return of the great sea is a natural extension and could give an opportunity for different powers that would be more helpful on the open ocean, kind of like how ascend was a natural complement of caves and the depths. I think keeping autobuild and ultrahand and extending it further to boats or maybe even airships in the endgame would be really neat. Could also see them building on time powers even more. Maybe a return to termina?

[โ€“] [email protected] 7 points 1 year ago

I felt like ultrahand and even the towers were too powerful in TOTK. Fine for an end game type improvement, but when you had them from the start it cuts out a lot of the discovery, I think.